Wednesday, March 21, 2012

Want to listen more songs made with SunVox?
Want to share your own songs?
It's all here: SunVox group on SoundCloud!

Saturday, March 17, 2012

Friday, March 16, 2012

Cool SunVox tracks "Assembly Line" and "Phendrana Drifts" by The Handle were played on Printed Circuit CKUW 95.9FM on March 14!
Here is the archive: ckuw.ca/programs/detail/printed-circuit/ (listen March 14th, first hour).

Thursday, March 15, 2012

Local and Global controllers in SunVox

Each SunVox module has a set of global and local controllers. Choose the "Info about selected item" in the sound network menu, and you will see the list of supported local controllers. But what's the difference?

For example, i have a chord with two notes. Playing on Generator 01.
If i change the global controller Panning (03) - it affects all notes from my chord, and any sounds from Generator 01 at all.
If i change the local controller Panning (03) - it affects only one note (separate polyphonic channel) from my chord.

In other words, i need a chord with two notes. But the first note should be played in the left channel. And the second note - in the right channel.
How to do it?
Solution 1: use two Generators; Generator 01 with Panning 0000, and Generator 02 with Panning 8000.
Solution 2: use one Generator and local Panning controllers.

More info is here: http://www.warmplace.ru/wiki/sunvox:manual_en#pattern_editor

Saturday, March 10, 2012

New SunVox tracks







Want to listen more songs made with SunVox?
Want to share your own songs?
It's all here: SunVox group on SoundCloud!

Monday, March 5, 2012

Some points about mobile version of SunVox

Mobile version (ARM-based) of SunVox has fixed point integer audio engine (4.12 bits). This means that you hear the 13-bit sound on mobile devices. It is fast but with slightly audible quantization noise. Rendering to WAV also has this noise, but no more than that. For example, if you hear some glitches due to lack of CPU power, these glitches will not be present in the WAV-file after rendering. In other words, the result of WAV rendering will be the same on different devices with ARM CPU.
In spite of the mobile version noise, 32bit WAV export may be with better quality due to the absence of audio overflow.